Download Rigging for Games: A Primer for Technical Artists Using Maya and Python PDF EPUB
Author: Eyal Assaf
Pages: 392
Size: 1.403,25 Kb
Publication Date: November 30,2015
Category: 3D Graphics
Rigging for Video games: A Primer for Complex Performers Using Maya and Python isn’t just another step-by-stage manual of loosely related tutorials. Finally, you’ll learn the most effective means of exporting your rigs in to the popular video game engine Unity. This is actually the practical, start-to-end rigging primer you’ve been looking forward to! Using personas from the gaming Tin, it requires you through the real-world creative and specialized process of rigging people for video gaming and cinematics, allowing visitors a comprehensive inside look at an individual task.
You’ll explore fresh ways to compose scripts and create modular rigs using Maya and Python, and automate and increase the rigging procedure in your innovative pipeline.
- Improve your skillset by learning how exactly to efficiently rig heroes using techniques relevant to both video games and cinematics
- Match all the actions with behind-the-scenes pictures and code scripts
- Refine your rigging abilities with tutorials and task files on the companion website