Rigging for Games: A Primer for Technical Artists Using Maya and Python

Rigging for Games: A Primer for Technical Artists Using Maya and Python cover

Download Rigging for Games: A Primer for Technical Artists Using Maya and Python PDF EPUB


Author: Eyal Assaf

Pages: 392

Size: 1.403,25 Kb

Publication Date: November 30,2015

Category: 3D Graphics



Download PDF  Download EPUB


Rigging for Video games: A Primer for Complex Performers Using Maya and Python isn’t just another step-by-stage manual of loosely related tutorials. Finally, you’ll learn the most effective means of exporting your rigs in to the popular video game engine Unity. This is actually the practical, start-to-end rigging primer you’ve been looking forward to! Using personas from the gaming Tin, it requires you through the real-world creative and specialized process of rigging people for video gaming and cinematics, allowing visitors a comprehensive inside look at an individual task.

You’ll explore fresh ways to compose scripts and create modular rigs using Maya and Python, and automate and increase the rigging procedure in your innovative pipeline.

  • Improve your skillset by learning how exactly to efficiently rig heroes using techniques relevant to both video games and cinematics
  • Match all the actions with behind-the-scenes pictures and code scripts
  • Refine your rigging abilities with tutorials and task files on the companion website


See also