Fundamentals of Game Design (3rd Edition)

Fundamentals of Game Design (3rd Edition) cover

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Author: Author

Pages: 576

Size: 3.583,61 Kb

Publication Date: December 27,2013

Category: Game Design



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Today in its third edition, the classic publication on game style has been totally revised to include the most recent developments in the overall game industry. They’ll understand how indie designers are pressing the envelope and how home based business models such as for example free-to-play are influencing style.

Visitors will learn all of the fundamentals of idea development, gameplay design, primary mechanics, consumer interfaces, storytelling, and balancing. Within an easy-to-follow strategy, Adams gives a first-hand check out the procedure of designing a casino game, from initial idea to last tuning.

This in-depth resource also includes engaging end-of-chapter exercises, style worksheets, and case research. They’ll be released to designing for cellular devices and touch displays, as well for the Kinect and motion-capture gameplay.


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