Augmented Reality: Principles and Practice (Usability)

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Author: Dieter Schmalstieg

Pages: 528

Size: 2.308,26 Kb

Publication Date: June 13,2016

Category: Video & Computer Games



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This guide is indispensable for anyone interested in AR, including developers, engineers, students, instructors, researchers, and serious hobbyists. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice, illuminating AR from technical, methodological, and user perspectives.“>

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  • Shows: head-installed, handheld, projective, auditory, and haptic
  • Monitoring/sensing, including physical concepts, sensor fusion, and real-time computer eyesight
  • Calibration/sign up, making sure repeatable, accurate, coherent behavior
  • Seamless blending of real and digital items
  • Visualization to improve intuitive understanding
  • Conversation–from located browsing to complete 3D interaction
  • Modeling new geometric content material
  • Authoring AR presentations and databases
  • Architecting AR systems with real-period, multimedia, and distributed components
gong7deng gong1deng gong7deng gong1deng gong7deng gong1deng gong7deng By overlaying computer-generated information on the real world, augmented reality (AR) amplifies human perception and cognition in remarkable ways.“>

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Coverage contains

Today’s Comprehensive and Authoritative Instruction to Augmented Fact

See also