Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)

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Pages: 480

Size: 794,72 Kb

Publication Date: November 10,2016

Category: OpenGL



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The Definitive Vulkan™ Programmer’s Instruction and Reference: Get better at the Next-Era Specification for Cross-Platform Images

gong0deng You’ll find authoritative coverage of topics ranging from drawing to memory, and threading to compute shaders.“>The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability.”> Â

Vulkan API business lead Graham Retailers (with contributions from vocabulary business lead John Kessenich) presents example-wealthy introductions to the portable Vulkan API and the brand new SPIR-V shading vocabulary.

Vulkanâ„¢ Programming Information introduces powerful 3D development techniques for fields ranging from video games to medical imaging, and state-of-the-art approaches to solving challenging scientific compute problems.“> Â

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Vulkanâ„¢ Programming Information is the essential, authoritative reference to this new standard for experienced graphics programmers in all Vulkan environments.“> Coverage contains

  • Extensively examined code examples to show Vulkan’s capabilities and display how it differs from OpenGL
  • Professional help with getting started and dealing with Vulkan’s brand-new memory system
  • Thorough debate of queues, instructions, moving data, and demonstration
  • Total explanations of the SPIR-V binary shading vocabulary and compute/images pipelines
  • Complete discussions of drawing instructions, geometry and fragment digesting, synchronization primitives, and reading Vulkan data into applications
  • A total case study software: deferred rendering using complicated multi-move architecture and multiple digesting queues
  • Appendixes presenting Vulkan features and SPIR-V opcodes, in addition to a comprehensive Vulkan glossary
Example code are available here:Â Example code are available right here:Â https://github.com/vulkanprogrammingguide/examples


See also