Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics) cover

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Author: Author

Pages: 564

Size: 3.109,02 Kb

Publication Date: August 20,2015

Category: 3D Graphics



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Learning Processing, Second Edition, is an agreeable start-up guidebook to Processing, a free of charge, open-source option to expensive software program and challenging programming languages. It will appeal to learners taking university and graduate classes in interactive mass media or visual processing, and for self-research. It teaches the essential blocks of programming had a need to create cutting-edge images applications including interactive artwork, live video processing, and data visualization.

A distinctive lab-style manual, the reserve provides graphic and web site designers, performers, and illustrators of most stripes a jumpstart on dealing with the Processing development environment by giving instruction on the essential principles of the vocabulary, followed by cautious explanations of go for advanced techniques. Step-by-step illustrations, thorough explanations, hands-on exercises, and sample code, helps your learning curve. The publication has been created with a supportive learning knowledge at its primary.

  • An agreeable start-up instruction to Processing, a free of charge, open-source option to expensive software program and challenging programming languages
  • No previous encounter required―this publication is for the real programming newbie!

    This book is fantastic for graphic artists and visual performers without programming history who would like to learn programming. Needing no earlier experience, this reserve is for the real programming newbie. From algorithms and data mining to rendering and debugging, it teaches object-oriented development from the bottom up within the interesting context of interactive visible press.

  • Step-by-step examples, comprehensive explanations, hands-on exercises, and sample code facilitates your learning curve


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